Post by Ichigo Kurosaki on Aug 19, 2005 23:40:19 GMT
Wizard
-Sight range shorter and dosent last as long as before
-Quag effects everyone even party/guild members
-Meteo Storm has a chance to stun
-Lord of Vermilion has a chance to blind
Hunter
-Traps are nerfed, you can get trapped in them same with party members and guardians in woe
Knight
-Counter attack always criticals now and it costs 3sp not 2sp
-Bowling bash attacks twice
-Endure gives mdef
Rogue
-Improved dodge gives +40 flee now instead of +30 flee
-Back stab is nerfed, with bows it those half the damage as it would with daggers and make the enemies turn around so you cant spam. for daggers/swords it just turns them around so you cant spam
Sage
-HP takes 1 yellow gem ALWAYS now
Bard/Dancer
-Dancing/musical effects last 15 seconds long after you leave the sone area
BlackSmith
-Hilt Binding gives +1 str
Alchemist
Assassin
-Improve dodge gives +40 flee instead of +30 flee
-You can now cloack off the walls, will walk faster with higher lvl but if you get hit by an area of effect attack you will become uncloacked
-Sonic Blow has a chance to stun
Monk
-Can now use abosorb spirit sphere on monsters to regen some sp
-Can no longer relog to lose effects of the 5mins no sp regen penalty from asura
-If you log off while on fury, when you log back on you´ll still be on fury
-If you log off with any buffs, they´ll be there when you log back on
Priest
-Buffs will still be there when you log off and on
Crusader
Other Game Changes
-New redecorated payon
-Kafra Storage holds 300 items not 100 now
-Npc beside item shop in izlude will talk about how cool the guild that holds the most castles is
-Sign posts in towns to help travelers
-No more
If i missed anything (especially with classes) please tell me.LOD
-Sight range shorter and dosent last as long as before
-Quag effects everyone even party/guild members
-Meteo Storm has a chance to stun
-Lord of Vermilion has a chance to blind
Hunter
-Traps are nerfed, you can get trapped in them same with party members and guardians in woe
Knight
-Counter attack always criticals now and it costs 3sp not 2sp
-Bowling bash attacks twice
-Endure gives mdef
Rogue
-Improved dodge gives +40 flee now instead of +30 flee
-Back stab is nerfed, with bows it those half the damage as it would with daggers and make the enemies turn around so you cant spam. for daggers/swords it just turns them around so you cant spam
Sage
-HP takes 1 yellow gem ALWAYS now
Bard/Dancer
-Dancing/musical effects last 15 seconds long after you leave the sone area
BlackSmith
-Hilt Binding gives +1 str
Alchemist
Assassin
-Improve dodge gives +40 flee instead of +30 flee
-You can now cloack off the walls, will walk faster with higher lvl but if you get hit by an area of effect attack you will become uncloacked
-Sonic Blow has a chance to stun
Monk
-Can now use abosorb spirit sphere on monsters to regen some sp
-Can no longer relog to lose effects of the 5mins no sp regen penalty from asura
-If you log off while on fury, when you log back on you´ll still be on fury
-If you log off with any buffs, they´ll be there when you log back on
Priest
-Buffs will still be there when you log off and on
Crusader
Other Game Changes
-New redecorated payon
-Kafra Storage holds 300 items not 100 now
-Npc beside item shop in izlude will talk about how cool the guild that holds the most castles is
-Sign posts in towns to help travelers
-No more
If i missed anything (especially with classes) please tell me.LOD